The DeanBeat: Where game developers still dare to bet big

Angie Smets, executive producer at Guerrilla Games at Gamelab 2018.
In 2010 and 2011, the development team at Guerrilla Games in Amsterdam surveyed the landscape of video games. They had just shipped the sci-fi shooter Killzone 3, selling in the low millions of units. It was successful enough to give the studio — which was the only surviving Triple-A company in the Netherlands — another chance at making…Read More

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